r.ShaderSource.CompressionLevel
VarUnreal Engine Var console variable.
rShaderSourceCompressionLevel
Description
Compression level for shader source stored in memory. See FOodleDataCompression::ECompressionLevel enum for supported values; default is SuperFast.
Usage
r.ShaderSource.CompressionLevel [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

