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r.ShowRelevantPrecomputedVisibilityCells

Var

Unreal Engine Var console variable.

rShowRelevantPrecomputedVisibilityCells

Description

If not zero, draw relevant precomputed visibility cells only.

Usage

r.ShowRelevantPrecomputedVisibilityCells [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.