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r.SkinCache.CompileShaders

Var

Unreal Engine Var console variable.

rSkinCacheCompileShaders

Description

Whether or not to compile the GPU compute skinning cache shadersThis will compile the shaders for skinning on a compute job and not skin on the vertex shaderGPUSkinVertexFactory.usf needs to be touched to cause a recompile if this changes0 is off(default), 1 is on

Usage

r.SkinCache.CompileShaders [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.