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r.SkylightIntensityMultiplier

Var

Unreal Engine Var console variable.

rSkylightIntensityMultiplier

Description

Intensity scale on Stationary and Movable skylights. This is useful to control overall lighting contrast in dynamically lit games with scalability levels which disable Ambient Occlusion. For example, if medium quality disables SSAO and DFAO, reduce skylight intensity.

Usage

r.SkylightIntensityMultiplier [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.