r.SSGI.TerminateCertainRay
VarUnreal Engine Var console variable.
rSSGITerminateCertainRay
Description
Optimisations that if the screen space ray is certain and didn't find any geometry, don't fallback on otehr tracing technic.
Usage
r.SSGI.TerminateCertainRay [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

