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r.SSR.TiledComposite.MinSpecular

Var

Unreal Engine Var console variable.

rSSRTiledCompositeMinSpecular

Description

Ignore pixels with very small specular contribution in case max roughness cannot filter them out

Usage

r.SSR.TiledComposite.MinSpecular [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.