r.SSR.TiledComposite.MinSpecular
VarUnreal Engine Var console variable.
rSSRTiledCompositeMinSpecular
Description
Ignore pixels with very small specular contribution in case max roughness cannot filter them out
Usage
r.SSR.TiledComposite.MinSpecular [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

