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r.SSR.TiledComposite.OverrideMaxRoughness

Var

Unreal Engine Var console variable.

rSSRTiledCompositeOverrideMaxRoughness

Description

Ignore pixels with roughness larger than this value.<0: use derived value from ScreenSpaceReflectionMaxRoughness of FinalPostProcessSettings.

Usage

r.SSR.TiledComposite.OverrideMaxRoughness [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.