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r.SSS.Burley.MinGenerateMipsTileCount

Var

Unreal Engine Var console variable.

rSSSBurleyMinGenerateMipsTileCount

Description

4000. (default) The minimal number of tiles to trigger subsurface radiance mip generation. Set to zero to always generate mips (Experimental value)

Usage

r.SSS.Burley.MinGenerateMipsTileCount [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.