r.SSS.Burley.MinGenerateMipsTileCount
VarUnreal Engine Var console variable.
rSSSBurleyMinGenerateMipsTileCount
Description
4000. (default) The minimal number of tiles to trigger subsurface radiance mip generation. Set to zero to always generate mips (Experimental value)
Usage
r.SSS.Burley.MinGenerateMipsTileCount [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

