r.StaticMesh.RayTracingProxies.LOD1MaxNumOfTriangles
VarUnreal Engine Var console variable.
rStaticMeshRayTracingProxiesLOD1MaxNumOfTriangles
Description
Maximum number of triangles used for Ray Tracing Proxy LOD 1.
Usage
r.StaticMesh.RayTracingProxies.LOD1MaxNumOfTriangles [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

