r.StaticMesh.StripDistanceFieldDataDuringLoad
VarUnreal Engine Var console variable.
rStaticMeshStripDistanceFieldDataDuringLoad
Description
If non-zero, data for distance fields will be discarded on load. TODO: change to discard during cook!.
Usage
r.StaticMesh.StripDistanceFieldDataDuringLoad [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

