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r.StaticMesh.StripDistanceFieldDataDuringLoad

Var

Unreal Engine Var console variable.

rStaticMeshStripDistanceFieldDataDuringLoad

Description

If non-zero, data for distance fields will be discarded on load. TODO: change to discard during cook!.

Usage

r.StaticMesh.StripDistanceFieldDataDuringLoad [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.