r.StaticMesh.StripMinLodDataDuringCooking
VarUnreal Engine Var console variable.
rStaticMeshStripMinLodDataDuringCooking
Description
If non-zero, data for Static Mesh LOD levels below MinLOD will be discarded at cook time
Usage
r.StaticMesh.StripMinLodDataDuringCooking [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

