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r.StaticMesh.StripMinLodDataDuringCooking

Var

Unreal Engine Var console variable.

rStaticMeshStripMinLodDataDuringCooking

Description

If non-zero, data for Static Mesh LOD levels below MinLOD will be discarded at cook time

Usage

r.StaticMesh.StripMinLodDataDuringCooking [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.