Skip to main content

r.StaticMeshLODDistanceScale

Var

Unreal Engine Var console variable.

rStaticMeshLODDistanceScale

Description

Scale factor for the distance used in computing discrete LOD for static meshes. (defaults to 1(higher values make LODs transition earlier, e.g., 2 is twice as fast / half the distance)

Usage

r.StaticMeshLODDistanceScale [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.