r.StaticMeshLODDistanceScale
VarUnreal Engine Var console variable.
rStaticMeshLODDistanceScale
Description
Scale factor for the distance used in computing discrete LOD for static meshes. (defaults to 1(higher values make LODs transition earlier, e.g., 2 is twice as fast / half the distance)
Usage
r.StaticMeshLODDistanceScale [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

