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r.StencilLODMode

Var

Unreal Engine Var console variable.

rStencilLODMode

Description

Specifies the dither LOD stencil mode 0: Graphics pass 1: Compute pass (on supported platforms) 2: Compute async pass (on supported platforms).

Usage

r.StencilLODMode [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.