r.StencilLODMode
VarUnreal Engine Var console variable.
rStencilLODMode
Description
Specifies the dither LOD stencil mode 0: Graphics pass 1: Compute pass (on supported platforms) 2: Compute async pass (on supported platforms).
Usage
r.StencilLODMode [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

