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r.Streaming.AllowFastForceResident

Var

Unreal Engine Var console variable.

rStreamingAllowFastForceResident

Description

Whether it is allowed to load in missing mips for fast-force-resident assets ASAP. Useful to accelerate force-resident process but risks disturbing streaming metric calculation. Fast-force-resident mips can't be sacrificed even when overbudget so use with caution.

Usage

r.Streaming.AllowFastForceResident [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.