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r.Substrate.SimpleTiledLightingPasses

Var

Unreal Engine Var console variable.

rSubstrateSimpleTiledLightingPasses

Description

Enabling simple tiled lighting passes when greater than 0, can help performance on low end platforms not supporting Rect primitives. Only stencil marking will be tiled. And tiled passes will use larger tiles. Not compatible with Lumen nor MegaLight.

Usage

r.Substrate.SimpleTiledLightingPasses [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.