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r.Substrate.TileLightingPasses

Var

Unreal Engine Var console variable.

rSubstrateTileLightingPasses

Description

Enable tiling of full screen directional light or environment lighting passes. Disabling this can help performance on low end platform not supporting Rect primitives.

Usage

r.Substrate.TileLightingPasses [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.