r.TemporalAA.Mobile.UseCompute
VarUnreal Engine Var console variable.
rTemporalAAMobileUseCompute
Description
0: Uses pixel shader to save bandwidth with FBC on tiled gpu 1: Uses compute shader (default)
Usage
r.TemporalAA.Mobile.UseCompute [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

