r.TextureGroup.QualityLevel
VarUnreal Engine Var console variable.
rTextureGroupQualityLevel
Description
Used to apply texture quality bias to streamable textures at runtime. Clamped by r.TextureGroup.MaxQualityLevel. (default=-1)
Usage
r.TextureGroup.QualityLevel [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

