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r.TextureGroup.QualityLevel

Var

Unreal Engine Var console variable.

rTextureGroupQualityLevel

Description

Used to apply texture quality bias to streamable textures at runtime. Clamped by r.TextureGroup.MaxQualityLevel. (default=-1)

Usage

r.TextureGroup.QualityLevel [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.