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r.TexturesComputeChannelMinMaxDuringSave

Var

Unreal Engine Var console variable.

rTexturesComputeChannelMinMaxDuringSave

Description

Whether textures determine per channel min/max on save for early format computation.

Usage

r.TexturesComputeChannelMinMaxDuringSave [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.