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r.Translucency.HeterogeneousVolumes.Type

Var

Unreal Engine Var console variable.

rTranslucencyHeterogeneousVolumesType

Description

Determines the type of shadow map used for compositing with translucency\n

Usage

r.Translucency.HeterogeneousVolumes.Type [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.