r.Translucency.HeterogeneousVolumes.Type
VarUnreal Engine Var console variable.
rTranslucencyHeterogeneousVolumesType
Description
Determines the type of shadow map used for compositing with translucency\n
Usage
r.Translucency.HeterogeneousVolumes.Type [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

