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r.TranslucencyLightingVolume.AdaptToPerspective

Var

Unreal Engine Var console variable.

rTranslucencyLightingVolumeAdaptToPerspective

Description

The translucent volume will adapt to the camera perspective when zooming. This can can result in pops for extreme zoom-in so it can be disabled if needed.

Usage

r.TranslucencyLightingVolume.AdaptToPerspective [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.