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r.TSR.ShadingRejection.Flickering.Period

Var

Unreal Engine Var console variable.

rTSRShadingRejectionFlickeringPeriod

Description

Periode in 60hz frames in which luma oscilations at equal or greater frequency is considered flickering and should ghost (Default=3.0)

Usage

r.TSR.ShadingRejection.Flickering.Period [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.