r.TSR.ShadingRejection.Flickering.Period
VarUnreal Engine Var console variable.
rTSRShadingRejectionFlickeringPeriod
Description
Periode in 60hz frames in which luma oscilations at equal or greater frequency is considered flickering and should ghost (Default=3.0)
Usage
r.TSR.ShadingRejection.Flickering.Period [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

