r.TSR.ShadingRejection.SampleCount
VarUnreal Engine Var console variable.
rTSRShadingRejectionSampleCount
Description
Maximum number of sample in each output pixel of the history after total shading rejection.
Usage
r.TSR.ShadingRejection.SampleCount [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

