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r.TSR.ShadingRejection.SampleCount

Var

Unreal Engine Var console variable.

rTSRShadingRejectionSampleCount

Description

Maximum number of sample in each output pixel of the history after total shading rejection.

Usage

r.TSR.ShadingRejection.SampleCount [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.