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r.TSR.ThinGeometryDetection.HighContrastLineFadeRateInsideRegion

Var

Unreal Engine Var console variable.

rTSRThinGeometryDetectionHighContrastLineFadeRateInsideRegion

Description

How quickly reprojected high contrast line markers fade out inside validated thin geometry regions. 0=never, 1=instant (default=0.03).

Usage

r.TSR.ThinGeometryDetection.HighContrastLineFadeRateInsideRegion [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.