r.TSR.ThinGeometryDetection.HighContrastLineFadeRateInsideRegion
VarUnreal Engine Var console variable.
rTSRThinGeometryDetectionHighContrastLineFadeRateInsideRegion
Description
How quickly reprojected high contrast line markers fade out inside validated thin geometry regions. 0=never, 1=instant (default=0.03).
Usage
r.TSR.ThinGeometryDetection.HighContrastLineFadeRateInsideRegion [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

