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r.TSR.ThinGeometryDetection

Var

Unreal Engine Var console variable.

rTSRThinGeometryDetection

Description

Define if we should perform another pass to detect thin geometies (sub-pixel in frame buffer) either due to sampling algorithm before TSR or the geometry being too thin (Default = 0).

Usage

r.TSR.ThinGeometryDetection [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.