r.TSR.Velocity.WeightClampingSampleCount
VarUnreal Engine Var console variable.
rTSRVelocityWeightClampingSampleCount
Description
Sample count in history pixel to clamp history to when output pixel velocity reach r.TSR.Velocity.WeightClampingPixelSpeed (Default = 4.0f).
Usage
r.TSR.Velocity.WeightClampingSampleCount [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

