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r.TSR.Velocity.WeightClampingSampleCount

Var

Unreal Engine Var console variable.

rTSRVelocityWeightClampingSampleCount

Description

Sample count in history pixel to clamp history to when output pixel velocity reach r.TSR.Velocity.WeightClampingPixelSpeed (Default = 4.0f).

Usage

r.TSR.Velocity.WeightClampingSampleCount [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.