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r.UniformBufferPooling

Var

Unreal Engine Var console variable.

rUniformBufferPooling

Description

If we pool object in RHICreateUniformBuffer to have less real API calls to create buffer 0: off (for debugging 1: on (optimization)

Usage

r.UniformBufferPooling [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.