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r.Visibility.FrustumCull.NumPrimitivesPerTask

Var

Unreal Engine Var console variable.

rVisibilityFrustumCullNumPrimitivesPerTask

Description

Assigns a fixed number of primitives for each frustum cull task. 0: Automatic;>0: Fixed number of primitives per task (clamped to fixed limits);

Usage

r.Visibility.FrustumCull.NumPrimitivesPerTask [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.