r.Visibility.FrustumCull.NumPrimitivesPerTask
VarUnreal Engine Var console variable.
rVisibilityFrustumCullNumPrimitivesPerTask
Description
Assigns a fixed number of primitives for each frustum cull task. 0: Automatic;>0: Fixed number of primitives per task (clamped to fixed limits);
Usage
r.Visibility.FrustumCull.NumPrimitivesPerTask [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

