Skip to main content

r.VolumetricFog.VoxelizationSlicesPerGSPass

Var

Unreal Engine Var console variable.

rVolumetricFogVoxelizationSlicesPerGSPass

Description

How many depth slices to render in a single voxelization pass (max geometry shader expansion). Must recompile voxelization shaders to propagate changes.

Usage

r.VolumetricFog.VoxelizationSlicesPerGSPass [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.