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r.VRS.ContrastAdaptiveShading.HDR10CorrectionMultiplier

Var

Unreal Engine Var console variable.

rVRSContrastAdaptiveShadingHDR10CorrectionMultiplier

Description

Approximation multiplier to account for how perceptual values are spread out in SDR vs HDR1

Usage

r.VRS.ContrastAdaptiveShading.HDR10CorrectionMultiplier [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.