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r.VRS.ContrastAdaptiveShading.PreviewType

Var

Unreal Engine Var console variable.

rVRSContrastAdaptiveShadingPreviewType

Description

Include CAS in the VRS debug overlay.0 - off, 1 - the SRI texture, 2- the conservative SRI texture

Usage

r.VRS.ContrastAdaptiveShading.PreviewType [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.