r.VT.ProduceLockedTilesOnFlush
VarUnreal Engine Var console variable.
rVTProduceLockedTilesOnFlush
Description
Should locked tiles be (re)produced when flushing the cache
Usage
r.VT.ProduceLockedTilesOnFlush [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

