Skip to main content

r.VT.RVT.DirtyPagesKeptMappedFrames

Var

Unreal Engine Var console variable.

rVTRVTDirtyPagesKeptMappedFrames

Description

When invalidating RVT pages, we keep them mapped if they gave feedback in the last N frames.

Usage

r.VT.RVT.DirtyPagesKeptMappedFrames [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.