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r.Vulkan.AutoCorrectExpectedLayouts

Var

Unreal Engine Var console variable.

rVulkanAutoCorrectExpectedLayouts

Description

Will use layout tracking to correct mismatched layouts when setting expected layouts. This is unsafe for multi-threaded command buffer generations 0: Do not correct layouts. 1: Correct the layouts using layout tracking. (default)

Usage

r.Vulkan.AutoCorrectExpectedLayouts [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.