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r.Vulkan.Bindless.BufferOffsetUpdates

Var

Unreal Engine Var console variable.

rVulkanBindlessBufferOffsetUpdates

Description

0 to set all offsets for each draw/dispatch 1 to set resource descriptor buffer offsets once, and only update for uniform buffer offsets on draw/dispatch

Usage

r.Vulkan.Bindless.BufferOffsetUpdates [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.