r.Vulkan.DescriptorSetLayoutMode
VarUnreal Engine Var console variable.
rVulkanDescriptorSetLayoutMode
Description
0 to not change layouts (eg Set 0 = Vertex, 1 = Pixel, etc
1 to use a new set for common Uniform Buffers
2 to collapse all sets into Set 0
Usage
r.Vulkan.DescriptorSetLayoutMode [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

