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r.Vulkan.DescriptorSetLayoutMode

Var

Unreal Engine Var console variable.

rVulkanDescriptorSetLayoutMode

Description

0 to not change layouts (eg Set 0 = Vertex, 1 = Pixel, etc 1 to use a new set for common Uniform Buffers 2 to collapse all sets into Set 0

Usage

r.Vulkan.DescriptorSetLayoutMode [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.