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r.Vulkan.PipelineLRUCacheEvictBinary

Var

Unreal Engine Var console variable.

rVulkanPipelineLRUCacheEvictBinary

Description

0: create pipelines in from the binary PSO cache and binary shader cache and evict them only as it fills up. 1: don't create pipelines....just immediately evict them

Usage

r.Vulkan.PipelineLRUCacheEvictBinary [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.