r.Vulkan.PipelineLRUCacheEvictBinary
VarUnreal Engine Var console variable.
rVulkanPipelineLRUCacheEvictBinary
Description
0: create pipelines in from the binary PSO cache and binary shader cache and evict them only as it fills up.
1: don't create pipelines....just immediately evict them
Usage
r.Vulkan.PipelineLRUCacheEvictBinary [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

