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r.Vulkan.RayTracing.AllowDeferredOperation

Var

Unreal Engine Var console variable.

rVulkanRayTracingAllowDeferredOperation

Description

Whether to use Vulkan Deferred Operation for RT pipeline creation. (default = -1) <0: Disabled 0: Enabled, auto detect the maximum number of threads >0: Enabled, use the specified number of threads

Usage

r.Vulkan.RayTracing.AllowDeferredOperation [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.