r.Vulkan.RayTracing.MaxShaderGroupStride
VarUnreal Engine Var console variable.
rVulkanRayTracingMaxShaderGroupStride
Description
The default size to allocate for each record (default: 4096).
Usage
r.Vulkan.RayTracing.MaxShaderGroupStride [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

