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r.Vulkan.ReleaseShaderModuleWhenEvictingPSO

Var

Unreal Engine Var console variable.

rVulkanReleaseShaderModuleWhenEvictingPSO

Description

0: shader modules remain when a PSO is removed from the PSO LRU cache. (default) 1: shader modules are destroyed when a PSO is removed from the PSO LRU cache. This can save memory at the risk of increased hitching and cpu cost.

Usage

r.Vulkan.ReleaseShaderModuleWhenEvictingPSO [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.