r.Vulkan.SupportsDedicatedSRVGraphicsNonPixelAccess
VarUnreal Engine Var console variable.
rVulkanSupportsDedicatedSRVGraphicsNonPixelAccess
Description
Enable to use dedicated SRVGraphicsPixel/SRVGraphicsNonPixel access for texture srv parameters instead of using the SRVGraphics mask everywhere. (default:0)
Usage
r.Vulkan.SupportsDedicatedSRVGraphicsNonPixelAccess [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

