r.Vulkan.UseBufferBinning
VarUnreal Engine Var console variable.
rVulkanUseBufferBinning
Description
Enable binning sub-allocations within buffers to help reduce fragmentation at the expense of higher high watermark [read-only]
Usage
r.Vulkan.UseBufferBinning [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

