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renderdoc.CaptureDelay

Var

Unreal Engine Var console variable.

renderdocCaptureDelay

Description

If > 0, RenderDoc will trigger the capture only after this amount of time (or frames, if CaptureDelayInSeconds is false) has passed.

Usage

renderdoc.CaptureDelay [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.