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renderdoc.CaptureFrameCount

Var

Unreal Engine Var console variable.

renderdocCaptureFrameCount

Description

If > 0, the RenderDoc capture will encompass more than a single frame. Note: this implies that all activity in all viewports and editor windows will be captured (i.e. same as CaptureAllActivity)

Usage

renderdoc.CaptureFrameCount [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.