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RHIPoolAllocator.DefragMaxPoolsToClear

Var

Unreal Engine Var console variable.

RHIPoolAllocatorDefragMaxPoolsToClear

Description

Maximum amount of pools to try and clear during a single alloctor defrag call (default: 1 - negative then all pools will be tried and no timeslicing)

Usage

RHIPoolAllocator.DefragMaxPoolsToClear [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.