RHIPoolAllocator.DefragMaxPoolsToClear
VarUnreal Engine Var console variable.
RHIPoolAllocatorDefragMaxPoolsToClear
Description
Maximum amount of pools to try and clear during a single alloctor defrag call (default: 1 - negative then all pools will be tried and no timeslicing)
Usage
RHIPoolAllocator.DefragMaxPoolsToClear [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

