RigVM.UseNewEditor
VarUnreal Engine Var console variable.
RigVMUseNewEditor
Description
Use editor which does not inherit from BlueprintEditor.
Usage
RigVM.UseNewEditor [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.
Unreal Engine Var console variable.
RigVM.UseNewEditor [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.