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Rivermax.Sync.EnableSelfRepair

Var

Unreal Engine Var console variable.

RivermaxSyncEnableSelfRepair

Description

Whether to use exchanged data in the synchronization barrier to detect desynchronized state and act on it to self repair

Usage

Rivermax.Sync.EnableSelfRepair [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.