Rivermax.Sync.EnableSelfRepair
VarUnreal Engine Var console variable.
RivermaxSyncEnableSelfRepair
Description
Whether to use exchanged data in the synchronization barrier to detect desynchronized state and act on it to self repair
Usage
Rivermax.Sync.EnableSelfRepair [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

