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RunAsyncTraceOnWorkerThread

Var

Unreal Engine Var console variable.

Description

Whether to use worker thread for async trace functionality. This works if FApp::ShouldUseThreadingForPerformance is true. Otherwise it will always use game thread. 0: Use game thread, 1: User worker thread

Usage

RunAsyncTraceOnWorkerThread [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.