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s.EnableLinkerPatchingForReinstancedExports

Var

Unreal Engine Var console variable.

sEnableLinkerPatchingForReinstancedExports

Description

Enable/disable linker patching of existing exports that get moved aside during deferred subobject instancing on load.

Usage

s.EnableLinkerPatchingForReinstancedExports [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.