s.EnableLinkerPatchingForReinstancedExports
VarUnreal Engine Var console variable.
sEnableLinkerPatchingForReinstancedExports
Description
Enable/disable linker patching of existing exports that get moved aside during deferred subobject instancing on load.
Usage
s.EnableLinkerPatchingForReinstancedExports [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

