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s.GroupedComponentMovement.BufferSize

Var

Unreal Engine Var console variable.

sGroupedComponentMovementBufferSize

Description

If s.GroupedComponentMovement.Enable is enabled, sets the max number of grouped component moves that can accumulate before it immediately flushes them.\n

Usage

s.GroupedComponentMovement.BufferSize [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.